![]() The problem is that the opponents can only be knocked out for a short period, and more often than not, they survive the whole thing, while we usually get a game over from a single punch. Anger can be used to dismantle breakable elements in the environment, shock can be used to electrocute the power grid, sadness can be used to make a smoke bomb, and desire can be used to misdirect guards. You can extract emotions from the corpse of your opponent. In that case, this is not an 8/10 or a 7/10 game because the environment, while nice, almost everything else (even the otherworldly visuals) looks terrible. Suppose there are so many negatives on the first page. ![]() This concept alone is something that seems to have been seen in many other games, but add to that the fact that the AI is sometimes unaccountable (which often results in instant death as a “reward”), the handling is lousy, and the combat is a bit incomprehensible, as you can get masks to attack with emotional stones using your slingshot. Fortunately, Dorothea can cross over through her father’s apartment with the help of an old lady who performs a ritual to get him there. The high priest fled the real world to the cathedral of the supernatural world, the Eternal City. ![]() Our protagonist tries to escape the Spring of Eternity cult, but its leader has taken her son Gabriel. Explore both worlds to find clues, solve puzzles, decide whether you infiltrate or fight brutal enemies and stand up to an aberrant establishment. Open the doors between your everyday reality and a dark, unholy world to unveil the mystery of your child’s disappearance. ![]()
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